Rise of the Pharaoh
- Mobile
- 01 May 2012
- Hartwood Elementary School Back to Portfolio
Role: iOS Developer
Responsibilities:
- – Develop educational iOS game using Xcode and Interface Builder.
- – Built system to add/modify educational content within the App via a configuration file.
- – Built game logic and graphic update loops.
- – Built the UI and implemented sound manager.
- – Created artwork using Photoshop and imported it into the project.
- – Publish the game on the App Store.
Length: 4 months
Rise of the Pharaoh is an iOS application that I developed as part of an independent study. Due to the amount of art assets that were required for this app, it was a two semester project. The first semester was spent programming the game logic. The second semester was spent creating the artwork, adding sound effects, and collaborating with a voice actor, Damian Allen. Below is the description associated with it on the App Store.
“This app is to help elementary students learn about Egypt in a fun way. The concept of the game is that you start out as one of the lowest rungs on the Ancient Egyptian social ladder, a pyramid builder, and your goal is work your way up to become the Pharaoh. You do this by completing the mini-game associated with your current social standing. In total there are four mini-games for each of the four social rankings you must achieve; pyramid builder, craftsman, scribe, and priest. However there are two modes you can play in: story mode and arcade mode. In story mode there is narration as you progressively play through each mini-game to become the Pharaoh. In arcade mode there is no narration but you can pick and choose which mini-game you want to play.”